LandGrab Table of Contents
The New Game Screen


The New Game screen allows a user to create a new game of LandGrab.

Screen Layout
The screen is laid out into four main sections:

Game Settings
The game settings includes the game name and the map to use.

Game Name: This is the name that is shown for the game in the Home screen and in status boxes.
Game Map: There are a number of maps to choose from, you can click the "About Map" button to see a brief description of the map and a small thumbnail image.

Game Options
The game options section includes all of the options used while creating the game.

Initial Army Size: This is the number of armies that each player will receive before the territories are randomly distributed.  After the territories are randomly distributed to each player, 1 army will be placed onto each territory from this reserve of armies.  Whatever armies are left over are used during initial army placement.

Wild Card Ratio: Specifies how many wild cards there will be added to the deck.  The base deck includes one card for each territory, evenly distributed over the three card types (circle, diamond, star).  If the map has 40 territories, there will be 40 standard cards.  Adding a wild card ratio of 1 per 10 standard cards will add 4 wild cards to the deck.

Card Trade-In Value: Specifies how many armies are received for trading in a set of cards.  There are two basic card trade-in options:
Forced Card Trade-In: So that the game does not run out of cards, players are forced to trade in cards at some point.  This number selects the maximum accrual for each player.

Card Trade-In Time: Selects when a player can turn in cards.  The two options are:
Trade-In Bonus: If, when trading-in cards, a player owns the territory refered to on a traded-in card, the player can get a bonus number of armies (per owned-territory card).  Enter zero to disable this option, or enter a number of armies that will be given for each owned-territory card.  Additionally, you may specify whether or not the armies will be placed onto the referred territory, or if they will be added to the player's reserve to place during the next reinforcement phase.  See the interesting note on the cards help page about this option in conjuction with the trade-in time / no restriction option.

Fortification Type: During fortification, a player has the option to fortify any number of armies from one owned territory to another.  The allowed territories are chosen with this option.  The three options include:
Capitols: Whether or not to use capitols in the game.  See "about capitols" on the board help screen for more information about capitols.

Fotresses: Whether or not to use fortresses in the game.  Note that the map may not contain fortresses, selecting this option with a map which doesn't contain fortresses will do nothing.  See "about fortresses" on the board help screen for more information about fortresses.

Leaders: How many leaders each player receives.  Select zero to disable leaders.  See "about leaders" on the board help for more information about leaders.


Players

This text entry area is used to invite players to your game.  Enter each player's email address, seperated by a comma.  Note that this email address does not need to be the email address used by the invitee in previous games; this is simply where the invitation will be sent.  The invitee has the option to join or decline the game.  Players can be added or removed later, while the game is still in registration mode (before all invitees have responded), by going to the game details screen for the newly-created game.

If you wish to enter a text message to append to the invitation email, you may do so in the second text entry area.

By default, you will be added to the game.  If you do not wish to be in the game, uncheck the "Include yourself in the game" checkbox.

Nickname: If you are including yourself in the game, enter the nickname you would like to use for this game.
Color: Select your desired color for your character in this game.

Computer Players:
You may add computer players for an added challange, or if the game doesn't have enough players.  Each computer player needs the following options:

Name: The nickname used by the computer player.
Color: The color of the computer player.
Difficulty: How challenging the computer player will be.  1 is the easiest, 100 is the most difficult.  

Click the "Add Computer" button to add the computer player.
You can add any number of computer players to the game by repeating the steps above.

Game creation
When you have finished supplying the game and player details, click the "Create Game" button to create the game.  If there are any errors or problems with the details you have chosen you will be notified immediately and can modify the details accordingly.