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Game: 924789
Game 1 For EagleKnight

Status: turn 12
FoolishW's turn
(not started)
TIME LEFT
request pause
Cards
Game Tools
toggle info bar team info
CARD SETS:C:4, D:6, S:8, CDS:10, W:20 SET TRADE IN:anytime LEADERS:0
CARD BONUS:2 / On Territory SET PLACEMENT:turn start FORTIFICATION:1 / path
MAX CARDS:5 BORGIFICATION:none STALEMATE AVOIDANCE:off
Stalemate Crusher: benchuck FoolishW EAGLEknight Hghlnder ramblin22
American Arctic Hudson Bay American Northeast Cherokee west Cherokee east Mississippian Sioux north Sioux south Pacific Northwest California Anasazi west Anasazi east Aztec north Aztec central Aztec south Caribbean Central America South America north Amazon Inca north Inca south South America south Greenland Iceland Antarctic Anglo Saxon west Anglo Saxon east Gaul north Gaul south Germania Iberia Rome north Rome south Greece Kievan north Kievan south Viking south Viking north Urals Siberia Far East Scythian north Scythian central Scythian south Fatimid north Fatimid central Fatimid south Pakistan Gupta west Gupta east Gupta south Southeast Asia Tibet Aral Son China west Son China central Son China south Khmer Empire west Khmer Empire east Indonesia New Guinea Polynesia Philippines Australia west Australia east New Zealand Manchuria Korea Yamato Japan north Yamato Japan central Yamato Japan south Madagascar Southeast Africa Southwest Africa Central Africa Zulu south Zulu north Swahili south Swahili North Bantu north Bantu central Bantu south West Africa Moors west Moors central Moors east Mongols west Mongols east Mongols north
Timer Pause Control (game is not currently paused)

You can request that the timers of this game be paused.
All active players will have to agree to pause the game before the timer will be stopped.
Requesting a pause will notify the other users when they view the board that a pause has been
requested. At that point, they will accept or deny the pause request. Once all players have
accepted the pause request, the timer for this game will be stopped.

A game can be paused for a maximum of 1 month, after which the timer will be resumed.
Resuming the game follows the same procedure as above. Anyone can request to resume the timers,
all active players must agree to resume the game.
  • Players can still take turns when a game is paused.
  • Players will not be skipped or borgified when a game is paused.
  • Requests for pausing and resuming are anonymous to the other players.
REQUEST PAUSE
for


the map
6
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Players
Turn Name Territories Armies Reinforcements Cards Points CT%
  benchuck 33 55 35 3 0 46
  FoolishW 15 44 15 2 0 9
  EAGLEknight 17 34 14 2 0 28
  Hghlnder 10 37 11 2 0 6
  ramblin22 14 38 15 2 0 11
 
Continents
Name Value Owner
Aztec 3 not owned
Bantu 3 not owned
Fatimid 3 benchuck
Gupta 3 benchuck
Mongols 3 Hghlnder
Moors 3 not owned
Scythian 3 not owned
Son China 3 not owned
Yamato Japan 3 FoolishW
Anasazi 2 not owned
Anglo Saxon 2 ramblin22
Australia 2 benchuck
Cherokee 2 not owned
Gaul 2 ramblin22
Inca 2 benchuck
Khmer Empire 2 not owned
Kievan 2 not owned
Rome 2 not owned
Sioux 2 not owned
Swahili 2 benchuck
Viking 2 ramblin22
Zulu 2 EAGLEknight
Amazon 1 benchuck
American Arctic 1 Hghlnder
American Northeast 1 ramblin22
Antarctic 1 EAGLEknight
Aral 1 FoolishW
California 1 FoolishW
Caribbean 1 EAGLEknight
Central Africa 1 EAGLEknight
Central America 1 EAGLEknight
Far East 1 FoolishW
Germania 1 ramblin22
Greece 1 EAGLEknight
Greenland 1 ramblin22
Hudson Bay 1 Hghlnder
Iberia 1 ramblin22
Iceland 1 ramblin22
Indonesia 1 benchuck
Korea 1 FoolishW
Madagascar 1 benchuck
Manchuria 1 FoolishW
Mississippian 1 benchuck
New Guinea 1 EAGLEknight
New Zealand 1 benchuck
Pacific Northwest 1 Hghlnder
Pakistan 1 benchuck
Philippines 1 FoolishW
Polynesia 1 FoolishW
Siberia 1 Hghlnder
South America north 1 benchuck
South America south 1 benchuck
Southeast Africa 1 benchuck
Southeast Asia 1 benchuck
Southwest Africa 1 EAGLEknight
Tibet 1 benchuck
Urals 1 Hghlnder
West Africa 1 benchuck



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